About Me
I am currently a Senior at the University of Michigan studying Computer Science.
Programmer - Animator - Game Developer
Simple 3D Platformer heavily based on the Unity Tutorial of the same name. Developed in C# using the Unity game engine. Itch.io
I am proficient with C, C++, C#, Python, Lua, HTML, CSS, JavaScript, and Unity. I have programmed my own 2D game engine, investigated Foucault's Author Function with a sentiment analysis model, contributed bug fixes and features to the open source video game OpenRCT2, and more.
I am proficient in Blender, OnShape, Adobe Photoshop, Adobe Illustrator, and more, including physical mediums. I have lots of experience with 3D printing, I have taught classes at Kimball Jenkins art camp, and I helped to create EECS 298, the University of Michigan's premier 3D art and animation class.
I am proficient in Adobe Animate, Adobe AfterEffects, Adobe Premier Pro, and more. I have directed and written several short films, including an educational animated film about ADHD called HyperFocus.